프로세싱 소개 및 설치
레이더 그리기

void setup(){
size(1200, 700);
background(0);
}
void draw(){
drawRader();
}
void drawRader(){
pushMatrix();
translate(width/2, height);
noFill();
strokeWeight(2);
stroke(98, 245, 31);
// draw the arc lines
arc(0, 0, width, width, PI, TWO_PI);
arc(0, 0, width*2/3, width*2/3, PI, TWO_PI);
arc(0, 0, width*1/3, width*1/3, PI, TWO_PI);
// draw the angle lines
line(0, 0, width/2*cos(radians(30)), -width/2*sin(radians(30)));
line(0, 0, width/2*cos(radians(60)), -width/2*sin(radians(60)));
line(0, 0, width/2*cos(radians(90)), -width/2*sin(radians(90)));
line(0, 0, width/2*cos(radians(120)), -width/2*sin(radians(120)));
line(0, 0, width/2*cos(radians(150)), -width/2*sin(radians(150)));
// draw text
textSize(15);
fill(98, 245, 31);
textAlign(RIGHT);
text("10cm", width*1/6, 0);
text("20cm", width*2/6, 0);
text("30cm", width*3/6, 0);
popMatrix();
}

